There are two major game types that the developers merged into a successful hybrid. The large number of both random and player-generated events that can affect province happiness provides an almost constant level of challenge for the player, which is part of the reason the game is regarded as a classic by many players. Perhaps its most remarkable feature is the need to carefully manage food, population and happiness levels in order to build population levels whilst avoiding Malthusian meltdowns. There is no magic, and unlike many strategy games, it has no technology tree. The game has a strong medieval feel, but it is historically based.
Lords of the Realm II is very different from many medieval strategy games. Players grow crops, accumulate resources, manufacture weapons, manage armies, build and lay siege to castles, and attempt to conquer their enemies.
The game takes place in a medieval setting, with rulers of several counties warring for the right to be king of the land. It was first released for the PC on October 31, 1996, and is the second game in the Lords of the Realm series.
Lords of the Realm II is a computer game published by Sierra Entertainment and developed by Impressions Games.